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13 Mar 2012

Anatomy of Creativity



If you look up books with the word “Creativity” in the title on Amazon you’re likely to discover as many as 9000 results. These books advise us to wear different ‘thinking caps’ or shift our furniture around or brush our teeth with the other hand. They suggest that we cultivate the state called ‘flow’, find our ‘element’ or engage in all manner of novel or ridiculous activities and states of mind. You name it, there is probably some argument to persuade you that it could make all the difference to your creative life.

Six months ago I wrote a post about an insight I’d had into the nature of creativity. My claim was that innovations are a by-product of variations in human engagement with the world. Broadly speaking, all creativity can thus be understood as a process of variation, in the Darwinian sense, where the fittest innovations survive whilst the weakest are discarded, lost, forgotten or superseded. I still think this idea has a lot of explanatory potential but I have nonetheless become somewhat dissatisfied with its inability to explain why people can be so creative in some areas but not in others.

We tend to think of creativity, like intelligence, as a broad but singular entity that applies to a vast range of fields. But perhaps rather than seeing it as this grand all-encompassing embrace it might make far more sense to think of it as a multitude of different (and not necessarily related) processes of mind that are required in different proportions and combinations depending on the particular creative fields in which people work and even at different points throughout any given creative process.

Why bother thinking this way about creativity?

Well, first of all, because if creativity is indeed all-encompassing then no matter what aspect of creativity you focus your attention on you will find that the improvement is applicable to each and every creative task you encounter. This is patently not the case. What creative processes I employ in order to best solve a coding problem have questionable applicability for solving a problem in teaching or in creating a media installation or writing a blog post even.

I think it’s safe to say that when we engage in any creative activity we utilise a range of different thought processes which, no doubt, correspond to entirely different parts of the brain in just the same way that we use a variety of muscles to perform what we often perceive to be the simplest of actions like, for instance, picking up a pencil. But, just as we use different groups of muscles (but not every muscle) to perform different physical tasks, it seems just as likely that we employ different combinations of brain processes to perform different creative tasks.

If creativity were applicable equally to all tasks across all fields (art, science, engineering, maths etc.) then it would make no difference what activity we perform in order to improve our overall level of creativity. But if different tasks require specific combinations of brain processes, then being able to focus our attention upon these combinations would allow us to maximize the processes necessary for any given creative skill or sub-skill. Furthermore, if we wish to consolidate or deepen specific specialist skills it makes little sense to train a generality of brain processes all loosely associated with creativity across a broad range of unrelated fields.

If we abandon the idea that creativity is a generalised skill applicable equally across all fields and instead think of it as a multitude of different skills which are demanded and applied in different ways to different tasks (some of which are completely unnecessary to certain fields), then we can begin to see why there is such a disparity in the ways that creativity is understood and evaluated in different fields and even within the same field. More importantly, this might also suggest new ways to focus on those very specific skills or skill combinations that are most effective at particular stages in particular tasks and within particular creative fields. And lastly it might help explain why those 9000 books offering to make us more creative are so incredibly muddled, inconsistent and ultimately unhelpful.