Q: What is representation?
A: It's the substitution of one thing for another.
Representations are stand-ins.
Q: So, if I replaced a cat with a dog, would that be a
representation?
A: That depends on several things – the respects in which
you want the dog to represent the cat, the strategy of representation you use
and the skills and especially the perceptual weaknesses of the person or
creature you're offering the representation to.
Q: So you're saying that it's possible but only in certain
ways and for certain perceivers?
A: That's right.
Q: So, could I use a dog to represent a cat in respect of
its being a furry, four-legged house pet?
A: Sure you could, because in those specific respects dogs
and cats are alike.
Q: So something has to be like something else to be usable
as a representation?
A: Only in this specific kind of representation. There are
two other kinds of representation where the representation doesn't have to be like
the represented thing at all.
Q: Could I use a dog to represent a cat using these other kinds
of representations?
A: Yes, but let's try to keep things simple. The strategy I’ve
just outlined is what the theorist Donald Brook calls "Matching".
Matching representations trade on our ability to match attributes. Other
species' might perceive differences between things that humans find identical,
so representations of this kind are dependent upon shared perceptual
limitations. If things were never like one another in any respects then
Matching would be impossible.
Q: What about approximate matches then?
A: Sure, you can have approximate matches. Some approximations
are better than others obviously.
Q: Ok, I get it that Matching representations must seem objectively the same or approximately the same in some way as the things they represent. But what about these other kinds of representation? How can I represent a cat with a dog?
A: Well the easiest way to represent the cat with a dog is
to tell someone that this is what you intend. We actually do this all the time
with language: we substitute sounds or words for things. The word “dog” doesn't
share anything in common with dogs but because we know the rule that assigns the word “dog” to a particular species of
animal we can use the representation with other rule users.
Q: It's symbolic then isn't it?
A: That's exactly what it is.
Q: So, what about the third type of representation, the one
where the representation doesn't have to be objectively like the represented
thing?
A: This strategy requires careful control of the way the
representation is presented in relation to the perceptual skills of the person
or creature you are producing the representation for. You couldn’t very easily
use a dog to represent a cat with this strategy so I won’t even try. Let’s concentrate
on some simple examples. Let’s say you have a blue piece of paper and you hold
it up to the sky and find it to be indiscriminable from the sky. The assumption
might be to say that the paper Matches the sky but this would be incorrect. A
bee, for instance, probably wouldn’t perceive both colours to be the same
because bees are sensitive to a wider range of colours that than we are.
Q: Isn’t it just an approximate match then?
A: Actually no. Let’s take another example that might help.
Imagine you have a colour-blind friend who cannot discriminate between red and
green. Say you want to represent a green field to them but you only have red
paint. For you the red painting would look completely wrong but for them it would
look exactly the same as if it were green.
Q: So, the red doesn’t actually match the green at all, yet my
friend would perceive that it does?
A: Precisely.
Q: But in the case of the sky and blue paper, wouldn’t it be
possible to get the blue sheet to reflect the exact hue, saturation and
brightness as the sky so that all
possible perceivers would find it impossible to discriminate between the real
and the represented blue? Wouldn’t this be a matching representation?
A: In principle, maybe, but you’re missing the point. The
point is that when we “simulate” – as Donald Brook would say – the sky with a
sheet of blue paper we exploit the fact that the perceptual capacities of
normally sighted humans have regularly occurring limitations. These limitations
make it impossible for us, under certain circumstances, to discriminate between
one thing and another in a respect or respects in which they are objectively
different.
Q: Can you give me another example?
A: Sure. Imagine you have a circular object – a coin say.
You can easily use this to match other circular objects in respect of their
shape – by matching them – but you can
also use it to simulate the size of
other circular objects too, depending on how you present it.
Q: I don’t follow.
A: Think of it this way. If you hold a coin at the right
distance from your eye you can get it to look like it’s the same size as other
circular objects despite the fact that these are different sizes. You can even
get it to look the same size as the moon if you want.
Q: Well yes, but only in a sense. Its obviously not really
the same size as the moon.
A: No, of course not. But the point is that it looks like it
is.
Q: So you’re saying it’s an illusion?
A: No. I’m saying that under these precise circumstances of
presentation, the coin is indiscriminable from the moon in respect of its size.
Q: I’m still not getting it. I don’t see how these examples add
up to a form of representation. They just seem like cases where we mistake one
thing for another thing.
A: These are just examples of the principle. Such mistakes
are systematic characteristics of our sensory capacities and because we’re all
subject to them to the same degree we have learnt to exploit this. The
discovery of perspective was a case in point. Simulating representations of
this kind are a very sophisticated form of representation which has been
discovered only gradually - although our ancestors have no doubt been susceptible to
it since early prehistory.
Q: So are images simulating representations of this kind?
A: In the main yes. The problem though is that images also
contain aspects of matching and symbolisation, which is no doubt why the
question of representation has been so vexed for so long. It’s also handy to
think of sculpture as predominantly a form of matching representation and
language as symbolic – as you already guessed.
Q: Are you sure that there aren’t any other forms of
representation? Three seems a bit limited.
A: Well, there are countless representations and
representational media but there are only three distinct procedures for
creating them: Matching, Simulating and Symbolising. There are also many
sub-categories of the main three, like indicating and referring for example, which
are both forms of symbolisation. But if three seems limited
to you then it might be worth thinking of computer code. From a simple
combination of ones and zeros we get an infinite variety - and
let’s not forget that numbers are symbols too.
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